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EdukitDT/Assets/Scripts/UI/Panel_QuitChecker.cs
정영민 1581172266 update
2025-02-20 11:23:53 +09:00

28 lines
610 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace Edukit
{
public class Panel_QuitChecker : MonoBehaviour
{
private void Awake()
{
Button quit = transform.Find(nameof(quit)).GetComponent<Button>();
Button close = transform.Find(nameof(close)).GetComponent<Button>();
quit.onClick.AddListener(OnClickQuit);
close.onClick.AddListener(OnClickClose);
}
void OnClickQuit()
{
Application.Quit();
}
void OnClickClose()
{
gameObject.SetActive(false);
}
}
}