using TMPro; using WI; namespace Edukit { public class Panel_VisionSensor : EdukitDashboard, ISingle { public TextMeshProUGUI Sen2PowerState; public TextMeshProUGUI DiceValue; public TextMeshProUGUI DiceComparisonValue; protected override void OnVariableChange(string variableName, string value) { switch(variableName) { case nameof(Sen2PowerState): Sen2PowerState.SetText(value); break; case nameof(DiceValue): DiceValue.SetText(value); break; case nameof(DiceComparisonValue): DiceComparisonValue.SetText(value); break; } } } }