using System; using TMPro; using UnityEngine; using UnityEngine.UI; namespace Edukit { public class Panel_Option : MonoBehaviour { public TMP_InputField ipInput; public TMP_InputField portInput; public TMP_InputField topicInput; public event Action onClickConnect; private void Awake() { ipInput = transform.Find(nameof(ipInput)).GetComponentInChildren(); portInput = transform.Find(nameof(portInput)).GetComponentInChildren(); topicInput = transform.Find(nameof(topicInput)).GetComponentInChildren(); Button save = transform.Find(nameof(save)).GetComponent