Files
ChunilENG/Assets/Scripts/UI/Canvas_Popup.cs
정영민 2dd5d814a7 update
2025-02-20 09:59:37 +09:00

109 lines
3.9 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using WI;
using static MQTT;
namespace CHN
{
public class Canvas_Popup : CanvasBase
{
public Panel_CompleteAlramHistory panel_completealramhistory;
public Panel_Menu panel_menu;
public Panel_Library panel_library;
public Panel_WorkConditionAnalysis panel_workconditionanalysis;
public Panel_WorkTimeAnalysis panel_worktimeanalysis;
public Panel_InjectionProduction panel_injectionproduction;
public Panel_AssemblyProduction panel_assemblyproduction;
[Label(typeof(UI_WorkAnalysis),nameof(UI_WorkAnalysis))]
public UI_WorkAnalysis ui_workanalysis;
//public Panel_MachineDashBoard panel_machinedashboard;
private Dictionary<Machine, Panel_MachineDashBoard> machineDashboardTable = new();
public Action<Machine> onClickSimple;
public Action<Machine> onClickDetail;
public Action<Machine,HashSet<string>> simpleView;
private List<Panel_MachineDashBoard> dashboards =new();
private RectTransform dashboardPoint;
private float multiply = 1.1f;
public override void AfterAwake()
{
dashboardPoint = transform.Find<RectTransform>(nameof(dashboardPoint));
var asset = Resources.Load<Panel_MachineDashBoard>("Prefabs/UI/PRF_Panel_MachineDashBoard");
var machines = FindObjectsOfType<Machine>();
foreach (var machine in machines)
{
var dashboard = Instantiate<Panel_MachineDashBoard>(asset, transform);
dashboard.Close();
dashboard.simpleView += simpleView;
machineDashboardTable.Add(machine, dashboard);
dashboard.onClickSimple += onClickSimple;
dashboard.onClickDetail += onClickDetail;
dashboard.onClose += DashBoardClose;
}
}
public void MachineDashBoardOpenFromLibrary(UI_LibraryButton libraryButton)
{
dashboards.Clear();
var machine = libraryButton.machine;
machineDashboardTable[machine].OpenFromLibraryButton(libraryButton);
if (!dashboards.Contains(machineDashboardTable[machine]))
dashboards.Add(machineDashboardTable[machine]);
SetDashBoardPosition();
}
public void MachineDashBoardOpenFromOnClick(Machine clickMachine)
{
machineDashboardTable[clickMachine].OpenFromMachineClick(clickMachine);
if (!dashboards.Contains(machineDashboardTable[clickMachine]))
dashboards.Add(machineDashboardTable[clickMachine]);
SetDashBoardPosition();
}
public void MachineDashBoardClose(UI_LibraryButton button)
{
var machine = button.machine;
machineDashboardTable[machine].Close();
}
public void SimpleView(Machine machine, SimpleField data)
{
machineDashboardTable[machine].SimpleInfoView(data);
}
public void DetailView(Machine machine, SimpleField data)
{
machineDashboardTable[machine].DetailInfoView(data);
}
public void DashBoardClose(Panel_MachineDashBoard dashBoard)
{
dashboards.Remove(dashBoard);
}
public void SetDashBoardPosition()
{
if (dashboards.Count <= 0)
return;
var index = dashboards.Count - 1;
var pos = dashboardPoint.position;
for(int i = 1; i < dashboards.Count; i++)
{
pos = new Vector3(pos.x * multiply, pos.y / multiply, pos.z);
}
dashboards[index].transform.position = pos;
dashboards[index].transform.SetAsLastSibling();
}
public Panel_ControlSetting panel_controlsetting;
public Panel_ProtocolSetting panel_protocolsetting;
}
}