Files
ChunilENG/Assets/Scripts/UI/Panel_WorkConditionAnalysis.cs
정영민 2dd5d814a7 update
2025-02-20 09:59:37 +09:00

25 lines
468 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using WI;
using UnityEngine.UI;
namespace CHN
{
public class Panel_WorkConditionAnalysis : PanelBase
{
Button Button_Close;
public override void AfterAwake()
{
Button_Close.onClick.AddListener(() => SetActive(false));
SetActive(false);
}
public void Open()
{
SetActive(true);
}
}
}