Files
ChunilENG/Assets/Scripts/UI/Panel_ETCSetting.cs
정영민 2dd5d814a7 update
2025-02-20 09:59:37 +09:00

26 lines
477 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace CHN
{
public class Panel_ETCSetting : SettingPanel
{
internal override void Accept()
{
}
internal override void Reset()
{
}
internal override void Open()
{
gameObject.SetActive(true);
}
internal override void Close()
{
gameObject.SetActive(false);
}
}
}