Files
ChunilENG/Assets/Tutorials/Pages/SkyFogPage2.asset
2025-03-26 20:10:27 +09:00

133 lines
3.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3}
m_Name: SkyFogPage2
m_EditorClassIdentifier:
Title:
m_Untranslated: Set up the Fog
m_Paragraphs:
m_Items:
- m_Type: 6
Title:
m_Untranslated:
Text:
m_Untranslated:
m_Tutorial: {fileID: 0}
m_Image: {fileID: 2800000, guid: 74907509802cf35498727769543c3563, type: 3}
m_Video: {fileID: 0}
m_CriteriaCompletion: 0
m_Criteria:
m_Items: []
m_MaskingSettings:
m_MaskingEnabled: 0
m_UnmaskedViews: []
m_Summary:
m_Description:
m_InstructionBoxTitle:
m_InstructionText:
m_TutorialButtonText:
- m_Type: 0
Title:
m_Untranslated:
Text:
m_Untranslated: 'Similarly to the Sky, the <b>Fog</b> is set up using the
<i>Lighting</i> window.
1. Head to <b>Window</b> > <b>Rendering</b>
> <b>Lighting</b>
2. At the top of the <i>Lighting</i> window,
select the <i>Environment</i> tab.
3. In the <i>Other Settings</i>
foldout, toggle the <b>Fog</b> on and off. This may require shaders to
be compiled.
4. Experiment with the <b>Color,</b> and distance
at which the Fog will <b>Start</b> and <b>End,</b> to better understand
how the fog interacts with the environment.
5. Undo your changes'
m_Tutorial: {fileID: 0}
m_Image: {fileID: 0}
m_Video: {fileID: 0}
m_CriteriaCompletion: 0
m_Criteria:
m_Items: []
m_MaskingSettings:
m_MaskingEnabled: 0
m_UnmaskedViews: []
m_Summary:
m_Description:
m_InstructionBoxTitle:
m_InstructionText:
m_TutorialButtonText:
m_CameraSettings:
m_CameraMode: 1
m_FocusMode: 0
m_Orthographic: 0
m_Size: 10
m_Pivot: {x: 3.5146692, y: 10.715582, z: 90.071686}
m_Rotation: {x: -0.16443786, y: 0.326354, z: 0.057788674, w: 0.9290505}
m_FrameObject:
m_SceneGuid:
m_GameObjectGuid:
m_SerializedComponentType:
m_TypeName:
m_ComponentIndex: 0
m_AssetObject: {fileID: 0}
m_Prefab: {fileID: 0}
m_Enabled: 1
NextButton:
m_Untranslated: Next
DoneButton:
m_Untranslated: Done
m_CompletedSound: {fileID: 0}
m_AutoAdvance: 0
Showing:
m_PersistentCalls:
m_Calls: []
Shown:
m_PersistentCalls:
m_Calls: []
Staying:
m_PersistentCalls:
m_Calls: []
CriteriaValidated:
m_PersistentCalls:
m_Calls: []
MaskingSettingsChanged:
m_PersistentCalls:
m_Calls: []
NonMaskingSettingsChanged:
m_PersistentCalls:
m_Calls: []
m_OnBeforePageShown:
m_PersistentCalls:
m_Calls: []
m_OnAfterPageShown:
m_PersistentCalls:
m_Calls: []
m_OnTutorialPageStay:
m_PersistentCalls:
m_Calls: []
m_OnBeforeTutorialQuit:
m_PersistentCalls:
m_Calls: []
m_NextButton:
m_DoneButton: