Files
ChunilENG/Assets/Plugins/XRLib/UI/UIOption.cs
정영민 2dd5d814a7 update
2025-02-20 09:59:37 +09:00

10 lines
240 B
C#

using System.Collections.Generic;
using UnityEngine;
using WI;
[CreateAssetMenu(fileName = "UIOption", menuName = "UIOption", order = 0)]
public class UIOption : ScriptableObject
{
public SDictionary<string, string> options = new();
}