Files
ChunilENG/Assets/WorkSpace/Personal/JYM/UI_BarChart.cs

125 lines
4.2 KiB
C#

using ChartAndGraph;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using WI;
using static ChartAndGraph.BarChart;
using TMPro;
using UnityEngine.EventSystems;
public class UI_BarChart : UIBase
{
private BarChart barChart;
private UI_StackBar prefab_stackBar;
private UI_DateTime prefab_DateTime;
private RectTransform StackBarParent;
private RectTransform DateTimeParent;
private Dictionary<UI_StackBar, Vector3> stackBarPos = new();
public List<BarChartData> barChartDatas = new List<BarChartData>();
public UI_BarChartData barChartData;
public Vector2 labelOffset;
public override void AfterAwake()
{
prefab_stackBar = Resources.Load<UI_StackBar>("Prefabs/UI/PRF_UI_StackBar");
prefab_DateTime = Resources.Load<UI_DateTime>("Prefabs/UI/PRF_UI_DateTime");
barChart = GetComponentInChildren<BarChart>();
barChartData = GetComponentInChildren<UI_BarChartData>(true);
}
void Update()
{
if (Input.GetMouseButtonDown(0))
{
if (RectTransformUtility.RectangleContainsScreenPoint(barChartData.rectTransform, Input.mousePosition))
return;
barChartData.SetActive(false);
}
}
public void SetChartData(List<BarChartData> barChartData)
{
this.barChartDatas.Clear();
barChart.DataSource.ClearGroups();
barChart.DataSource.ClearValues();
barChart.DataSource.AutomaticMaxValue = true;
for (int i = 0; i < barChartData.Count; i++)
{
barChart.DataSource.AddGroup(i.ToString());
barChart.DataSource.SetValue("TargetCycleTime", i.ToString(), barChartData[i].targetCycleTime);
barChart.DataSource.SetValue("CycleTime", i.ToString(), barChartData[i].cycleTime);
}
this.barChartDatas.AddRange(barChartData);
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barChart.OnRedraw.AddListener(SetStackChartData);
}
private void SetStackChartData()
{
SetStackBarData();
SetChartLabels();
barChart.OnRedraw.RemoveAllListeners();
}
private void SetStackBarData()
{
ClearStackBar();
stackBarPos.Clear();
for (int i = 0; i < barChartDatas.Count; i++)
{
var stackBar = Instantiate(prefab_stackBar, StackBarParent);
barChart.GetBarTrackPosition("CycleTime", i.ToString(), out var topPosition);
var bottomPosition = new Vector3(topPosition.x, rectTransform.rect.height / 2, 0);
stackBar.SetStackBar(barChartDatas[i], topPosition, bottomPosition);
stackBar.onClickStackBar += OnClickStackBar;
stackBarPos.Add(stackBar, bottomPosition);
}
}
private void SetChartLabels()
{
ClearChartLabels();
for (int i = 0; i < barChartDatas.Count; i++)
{
barChart.GetBarTrackPosition("CycleTime", i.ToString(), out var topPosition);
barChart.GetBarTrackPosition("TargetCycleTime", i.ToString(), out var topTargetCycleTimePosition);
var bottomPositionX = (topPosition.x + topTargetCycleTimePosition.x) / 2f;
var bottomPositionY = DateTimeParent.transform.position.y;
var dateTime = Instantiate(prefab_DateTime, DateTimeParent);
dateTime.transform.position = new Vector3(bottomPositionX, bottomPositionY, 0);
dateTime.SetDateTime(barChartDatas[i]._time);
}
}
private void ClearStackBar()
{
if (StackBarParent.childCount <= 0)
return;
for (int i = 0; i < StackBarParent.childCount; i++)
{
Destroy(StackBarParent.transform.GetChild(i).gameObject);
}
}
private void ClearChartLabels()
{
if (DateTimeParent.childCount <= 0)
return;
for(int i = 0; i < DateTimeParent.childCount; i++)
{
Destroy(DateTimeParent.transform.GetChild(i).gameObject);
}
}
private void OnClickStackBar(UI_StackBar stackBar)
{
var originPos = stackBar.rectTransform.anchoredPosition;
var stackBarRightPos = originPos + new Vector2(stackBar.rectTransform.rect.width / 2f, 0f);
barChartData.SetData(stackBar.barChartData, stackBarRightPos);
}
}