Files
ChunilENG/Assets/Scripts/UI/UI_LibraryButton.cs
정영민 2dd5d814a7 update
2025-02-20 09:59:37 +09:00

29 lines
659 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using CHN;
using TMPro;
using WI;
public class UI_LibraryButton : UIBase
{
public Machine machine;
public event Action<UI_LibraryButton> onClickButton;
public void SettingButton(Machine machine)
{
this.machine = machine;
var button = GetComponent<Button>();
var buttonText = button.GetComponentInChildren<TMP_Text>();
buttonText.SetText(machine.name);
button.onClick.AddListener(OnButtonClick);
}
private void OnButtonClick()
{
onClickButton?.Invoke(this);
}
}