#define Graph_And_Chart_PRO using ChartAndGraph; using System.Collections; using System.Collections.Generic; using UnityEngine; public class RadarMaxValueCategory : MonoBehaviour { // Start is called before the first frame update void Start() { var radar = GetComponent(); if (radar != null) { radar.DataSource.SetCategoryMaxValue("Player 1",20); radar.DataSource.SetValue("Player 1", "A", 10); } } // Update is called once per frame void Update() { } }