using System.Collections; using System.Collections.Generic; using UnityEngine; using WI; using TMPro; public class UI_DateTime : UIBase { public TMP_Text dateTime; public override void AfterAwake() { dateTime = GetComponent(); } public void SetDateTime(string time) { dateTime.SetText(SplitString(time)); } private string SplitString(string value) { var splitText_1 = value.Substring(0, value.IndexOf("T") + 1); var splitText_2 = value.Substring(value.IndexOf("T") + 1).Trim(); var lineBreakText = splitText_1 + "\n" + splitText_2; return lineBreakText; } }