using System; using System.Collections; using System.Collections.Generic; using UnityEngine; [Serializable] public class MachineKPIData { public string status; public string code; public string message; public Data data; public string remark; } [Serializable] public class Data { public string count; public KPIData[] rows; } [Serializable] public class KPIData { public string workcd; public string worknm; public string pjtcd; public string itemcd; public string itemdesc; public string porate; public string goodqtyrate; public string eorate; public string lct; public string wct; }