using System.Collections; using System.Collections.Generic; using UnityEngine; using WI; using UnityEngine.UI; using TMPro; using System; namespace CHN { public class Panel_WorkTimeAnalysis : PanelBase, ISingle { private Button Button_StartDay; private Button Button_EndDay; private TextMeshProUGUI Text_StartDay; private TextMeshProUGUI Text_EndDay; private TMP_Dropdown Dropdown_Facility; private TMP_Dropdown Dropdown_WorkOrderNumber; private Image Image_FacilityLoading; private Image Image_WorkOrderNumberLoading; private Button Button_Search; private Button Button_Close; private RectTransform Panel_NotData; private TextMeshProUGUI ITEMCD; private UI_Calendar ui_Calendar; private RectTransform ChartData; public UI_BarChart barChart; private Panel_Effect effect; public Action onSearchData; public Action onClose; public float fadeTime; public string startDate; public string endDate; public Action onDateData; public Action onFacilityCodeData; public override void AfterAwake() { ui_Calendar = transform.GetComponentInChildren(true); ui_Calendar.onSelectDate += SetDayData; barChart = transform.GetComponentInChildren(); Button_Close.onClick.AddListener(OnClickCloseButton); Button_StartDay.onClick.AddListener(OnClickStartDayBtn); Button_EndDay.onClick.AddListener(OnClickEndDayBtn); Button_Search.onClick.AddListener(OnClickSearchBtn); ui_Calendar.Close(); Text_StartDay.text = DateTime.Now.ToString("yyyy-MM-dd"); Text_EndDay.text = DateTime.Now.ToString("yyyy-MM-dd"); ChartData.gameObject.SetActive(false); gameObject.transform.localScale = Vector3.zero; Dropdown_Facility.ClearOptions(); Dropdown_WorkOrderNumber.ClearOptions(); } public void Open() { effect.ActivePanel(); gameObject.SetActive(true); gameObject.transform.SetAsLastSibling(); StopAllCoroutines(); StartCoroutine(ScaleUp()); } public void Close() { effect.DeactivePanel(); ui_Calendar.Close(); gameObject.SetActive(false); gameObject.transform.localScale = Vector3.zero; } public void OnClickCloseButton() { onClose?.Invoke("ÀÛ¾÷ ½Ã°£ ºÐ¼®"); } private void OnClickStartDayBtn() { ui_Calendar.Open(Text_StartDay); } private void OnClickEndDayBtn() { ui_Calendar.Open(Text_EndDay); } private void SetDayData(TextMeshProUGUI targetText) { Dropdown_Facility.ClearOptions(); Dropdown_WorkOrderNumber.ClearOptions(); if (targetText == Text_StartDay) { var startDateData = Convert.ToDateTime(targetText.text); startDate = startDateData.ToString("yyyyMMdd"); } else if (targetText == Text_EndDay) { var endDateData = Convert.ToDateTime(targetText.text); endDate = endDateData.ToString("yyyyMMdd"); } if (!startDate.Equals(string.Empty) && !endDate.Equals(string.Empty)) { Image_FacilityLoading.gameObject.SetActive(true); Image_WorkOrderNumberLoading.gameObject.SetActive(true); onDateData?.Invoke("ÀÛ¾÷ ½Ã°£ ºÐ¼®", startDate, endDate); } } public void SetFacilityDropDown(WorkConditionFacilityData facilityData) { Dropdown_Facility.ClearOptions(); string[] data = facilityData.data; List optionList = new List(); foreach (string str in data) { optionList.Add(new TMP_Dropdown.OptionData(str)); } Dropdown_Facility.AddOptions(optionList); Dropdown_Facility.value = 0; Image_FacilityLoading.gameObject.SetActive(false); onFacilityCodeData?.Invoke("ÀÛ¾÷ ½Ã°£ ºÐ¼®", Dropdown_Facility.options[Dropdown_Facility.value].text); } public void SetWorkItemCodeDropDown(WorkItemCodeData itemCodeData) { Dropdown_WorkOrderNumber.ClearOptions(); List data = new List(); foreach (var workOrderNumber in itemCodeData.data) { data.Add(workOrderNumber.wordno); } List optionList = new List(); foreach (string str in data) { optionList.Add(new TMP_Dropdown.OptionData(str)); } Dropdown_WorkOrderNumber.AddOptions(optionList); Dropdown_WorkOrderNumber.value = 0; Image_WorkOrderNumberLoading.gameObject.SetActive(false); } private void OnClickSearchBtn() { DateTime startDate = Convert.ToDateTime(Text_StartDay.text); DateTime endDate = Convert.ToDateTime(Text_EndDay.text); string startDateString = startDate.ToString("yyyy-MM-ddTHH:mm:ssZ"); string endDateString = endDate.ToString("yyyy-MM-ddTHH:mm:ssZ"); string MCHCD = Dropdown_Facility.options[Dropdown_Facility.value].text; string WO = Dropdown_WorkOrderNumber.options[Dropdown_WorkOrderNumber.value].text; onSearchData?.Invoke(startDateString, endDateString, MCHCD, WO); } public void SetWorkTimeData(List barChartData) { if (barChartData.Count == 0) { Panel_NotData.gameObject.SetActive(true); ChartData.gameObject.SetActive(false); return; } Panel_NotData.gameObject.SetActive(false); ChartData.gameObject.SetActive(true); if (barChartData.Count > 0) { ITEMCD.text = barChartData[0].itemcd; } barChart.SetChartData(barChartData); } IEnumerator ScaleUp() { float timer = 0f; float percent = 0f; while (percent < 1) { timer += Time.deltaTime; percent = timer / fadeTime; transform.localScale = Vector3.Lerp(transform.localScale, Vector3.one, percent); yield return null; } } } }