#define Graph_And_Chart_PRO using ChartAndGraph; using System.Collections; using System.Collections.Generic; using UnityEngine; public class highlightTest : MonoBehaviour { public PointHighlight Highlight; public int count; float time = 1f; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { time -= Time.deltaTime; if(time <0f) { time = 2f; Highlight.HighlightPoint("Player 1", Random.Range(0, count)); } } }