using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace BarGraph.VittorCloud { public class CreateBarGraph : MonoBehaviour { [MenuItem("ViitorCloud/BarGraph/Create BarGraph")] public static void CreatePieChart() { GameObject go = Instantiate(Resources.Load("BarGraph") as GameObject); go.name = "BarGraph"; } } }