using CHN; using System; using System.Collections; using System.Collections.Generic; using System.Configuration; using System.Linq; using Unity.VisualScripting; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; using WI; using TMPro; namespace CHN { public class Panel_Menu : PanelBase, IPopupPanel { RectTransform TabButtonList; Button Button_Control; Button Button_Protocol; Button Button_Reset; Button Button_Accept; Button Button_Close; public List settingPanels = new List(); SettingPanel currentTab; public List