작업 조건 분석 기능 개발

This commit is contained in:
정영민
2025-03-10 16:42:23 +09:00
parent 840638c6e3
commit f2029fd8c9
2988 changed files with 569938 additions and 2342 deletions

View File

@@ -0,0 +1,30 @@
#define Graph_And_Chart_PRO
using UnityEngine;
namespace ChartAndGraph
{
class BubbleGraphFeed : MonoBehaviour
{
string[] items = new string[] { "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K" };
void Start()
{
GraphChartBase graph = GetComponent<GraphChartBase>();
if (graph != null)
{
// graph.DataSource.StartBatch();
graph.DataSource.ClearCategory("Player 1");
graph.DataSource.ClearCategory("Player 2");
for (int i = 0; i < 10; i++)
{
GraphData.AddPointToCategoryWithLabel(graph, "Player 1", Random.value * 10f, Random.value * 10f, Random.value * 3f, items[i], i.ToString());
// graph.DataSource.AddPointToCategory("Player 1", Random.value * 10f, Random.value * 10f, Random.value *3f);
// graph.DataSource.AddPointToCategory("Player 2", Random.value * 10f, Random.value * 10f, Random.value *3f);
}
// graph.DataSource.EndBatch();
}
}
}
}

View File

@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 09090a0a91ff409469985e987a5b6e60
timeCreated: 1492530842
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: