작업 시간 분석, 조건 분석 UI 기능 개선
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@@ -39,7 +39,6 @@ namespace CHN
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public void OnOpenDashboardItem(string dashboardKey)
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{
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Debug.Log("ÄÑÁü");
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dashboardItemList[dashboardKey].ToggleOnItem();
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}
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public void OnCloseDashbordItem(string dashboardKey)
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@@ -67,24 +67,58 @@ namespace CHN
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PlayerPrefs.SetInt(type, isOn ? 1 : 0);
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PlayerPrefs.Save();
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if (type != "isLibrary")
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if (type == "isCompleteAlramHistory")
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{
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dashboardItem.gameObject.SetActive(isOn);
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}
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else
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{
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var library = dashboardItem.gameObject.GetComponent<Panel_Library>();
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if (isOn)
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{
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library.Open();
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OpenDashBoardItem(type);
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}
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else
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{
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library.Close();
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CloseDashBoardItem(type);
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}
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}
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}
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private void OpenDashBoardItem(string type)
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{
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switch (type)
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{
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case "isLibrary":
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var library = dashboardItem.GetComponent<Panel_Library>();
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library.Open();
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break;
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case "isWorkConditionAnalysis":
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var workConditionAnalysis = dashboardItem.GetComponent<Panel_WorkConditionAnalysis>();
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workConditionAnalysis.Open();
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break;
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case "isWorkTimeAnalysis":
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var workTimeAnalysis = dashboardItem.GetComponent<Panel_WorkTimeAnalysis>();
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workTimeAnalysis.Open();
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break;
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}
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}
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private void CloseDashBoardItem(string type)
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{
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switch (type)
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{
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case "isLibrary":
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var library = dashboardItem.GetComponent<Panel_Library>();
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library.Close();
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break;
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case "isWorkConditionAnalysis":
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var workConditionAnalysis = dashboardItem.GetComponent<Panel_WorkConditionAnalysis>();
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workConditionAnalysis.Close();
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break;
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case "isWorkTimeAnalysis":
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var workTimeAnalysis = dashboardItem.GetComponent<Panel_WorkTimeAnalysis>();
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workTimeAnalysis.Close();
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break;
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}
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}
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private string Type()
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{
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