작업 시간 분석 UI 수정
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@@ -19,7 +19,7 @@ namespace CHN
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//private TMP_InputField InputField_WorkOrderNumber;
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private Button Button_Search;
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private Button Button_Close;
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private TextMeshProUGUI NotDataText;
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private RectTransform Panel_NotData;
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private TextMeshProUGUI ITEMCD;
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private UI_Calendar ui_Calendar;
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@@ -71,6 +71,7 @@ namespace CHN
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public void Close()
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{
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effect.DeactivePanel(gameObject);
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ui_Calendar.Close();
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gameObject.SetActive(false);
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gameObject.transform.localScale = Vector3.zero;
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}
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@@ -158,11 +159,11 @@ namespace CHN
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{
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if (barChartData.Count == 0)
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{
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NotDataText.gameObject.SetActive(true);
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Panel_NotData.gameObject.SetActive(true);
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ChartData.gameObject.SetActive(false);
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return;
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}
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NotDataText.gameObject.SetActive(false);
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Panel_NotData.gameObject.SetActive(false);
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ChartData.gameObject.SetActive(true);
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if (barChartData.Count > 0)
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