조립 진행 현황판 오류 수정
This commit is contained in:
@@ -584122,6 +584122,11 @@ PrefabInstance:
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7099514687358409080, guid: 4a20278eb3c7bb8468487da4fac7f196,
|
||||
type: 3}
|
||||
propertyPath: fadeTime
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
|
||||
@@ -23,6 +23,7 @@ public class Panel_AssemblyProduction : PanelBase
|
||||
prf_machineStatus = Resources.Load<UI_MachineStatus>("Prefabs/UI/UI_StatusItem");
|
||||
CloseButton.onClick.AddListener(Close);
|
||||
SetDate();
|
||||
Close();
|
||||
}
|
||||
public void Update()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user