작업 조건/시간 분석 UI, 진행 현황판 UI 활성화 기능 수정

This commit is contained in:
정영민
2025-04-02 17:47:08 +09:00
parent 92bd30b528
commit 81b75fe9e3
7 changed files with 37 additions and 18 deletions

View File

@@ -86,6 +86,18 @@ namespace CHN
popupCanvas.panel_worktimeanalysis.onSearchData += httpManager.SearchWorkTime;
popupCanvas.panel_worktimeanalysis.onClose += popupCanvas.panel_dashboard.dashBoardCheckListBox.OnCloseDashbordItem;
popupCanvas.panel_assemblyproduction.onOpen += popupCanvas.panel_injectionproduction.Close;
popupCanvas.panel_assemblyproduction.onOpen += popupCanvas.panel_workprogressstatus.Close;
popupCanvas.panel_assemblyproduction.onOpen += popupCanvas.panel_workconditionanalysis.OnClickCloseButton;
popupCanvas.panel_injectionproduction.onOpen += popupCanvas.panel_assemblyproduction.Close;
popupCanvas.panel_injectionproduction.onOpen += popupCanvas.panel_workprogressstatus.Close;
popupCanvas.panel_injectionproduction.onOpen += popupCanvas.panel_workconditionanalysis.OnClickCloseButton;
popupCanvas.panel_workprogressstatus.onOpen += popupCanvas.panel_assemblyproduction.Close;
popupCanvas.panel_workprogressstatus.onOpen += popupCanvas.panel_injectionproduction.Close;
popupCanvas.panel_workprogressstatus.onOpen += popupCanvas.panel_workconditionanalysis.OnClickCloseButton;
libraryManager.onUpdateMachineFilters += popupCanvas.panel_library.UpdateFileterList;
libraryManager.onLibraryFilterigComplete += popupCanvas.panel_library.AddLibrarayButtons;

View File

@@ -22,6 +22,7 @@ public class Panel_AssemblyProduction : PanelBase
public float changeDataTime;
public float fadeTime;
public Action onOpen;
public override void AfterAwake()
{
prf_statusContent = Resources.Load<UI_StatusContent>("Prefabs/UI/UI_StatusContent");
@@ -35,18 +36,20 @@ public class Panel_AssemblyProduction : PanelBase
}
public void Open()
{
effect.ActivePanel(gameObject);
onOpen?.Invoke();
effect.gameObject.SetActive(true);
gameObject.SetActive(true);
gameObject.transform.SetAsLastSibling();
StopAllCoroutines();
StartCoroutine(ScaleUp());
StartCoroutine(ChageStatusContent());
}
public void Close()
{
effect.DeactivePanel(gameObject);
effect.gameObject.SetActive(false);
gameObject.SetActive(false);
gameObject.transform.localScale = Vector3.zero;
ResetStatusContentOrder();

View File

@@ -22,6 +22,7 @@ public class Panel_InjectionProduction : PanelBase
public float changeDataTime;
public float fadeTime;
public Action onOpen;
public override void AfterAwake()
{
prf_statusContent = Resources.Load<UI_StatusContent>("Prefabs/UI/UI_StatusContent");
@@ -36,7 +37,9 @@ public class Panel_InjectionProduction : PanelBase
}
public void Open()
{
effect.ActivePanel(gameObject);
onOpen?.Invoke();
effect.gameObject.SetActive(true);
gameObject.SetActive(true);
gameObject.transform.SetAsLastSibling();
@@ -47,7 +50,7 @@ public class Panel_InjectionProduction : PanelBase
}
public void Close()
{
effect.DeactivePanel(gameObject);
effect.gameObject.SetActive(false);
gameObject.SetActive(false);
gameObject.transform.localScale = Vector3.zero;
ResetStatusContentOrder();

View File

@@ -78,7 +78,7 @@ namespace CHN
}
public void Open()
{
effect.ActivePanel(gameObject);
effect.transform.gameObject.SetActive(true);
gameObject.SetActive(true);
gameObject.transform.SetAsLastSibling();
@@ -87,7 +87,7 @@ namespace CHN
}
public void Close()
{
effect.DeactivePanel(gameObject);
effect.transform.gameObject.SetActive(false);
gameObject.SetActive(false);
gameObject.transform.localScale = Vector3.zero;
}

View File

@@ -18,7 +18,7 @@ public class Panel_WorkProgressStatus : PanelBase
public TextMeshProUGUI CurrentTime;
public float fadeTime;
public Action onOpen;
public override void AfterAwake()
{
prf_workStatusItem = Resources.Load<UI_WorkStatusItem>("Prefabs/UI/UI_WorkStatusItem");
@@ -32,7 +32,9 @@ public class Panel_WorkProgressStatus : PanelBase
}
public void Open()
{
effect.ActivePanel(gameObject);
onOpen?.Invoke();
effect.gameObject.SetActive(true);
gameObject.SetActive(true);
gameObject.transform.SetAsLastSibling();
@@ -41,7 +43,7 @@ public class Panel_WorkProgressStatus : PanelBase
}
public void Close()
{
effect.DeactivePanel(gameObject);
effect.gameObject.SetActive(false);
gameObject.SetActive(false);
gameObject.transform.localScale = Vector3.zero;
}

View File

@@ -87,7 +87,6 @@ namespace CHN
string kpiAPI = "/api/usp_ppmr020/list/facilityKpi";
public string testAPIKey = "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpZCI6MywiZW1haWwiOiJ1dmMiLCJncm91cElkIjoyLCJncm91cENvZGUiOiJjaHVuaWxlbmciLCJyb2xlIjoiVGVuYW50QWRtaW4iLCJuYW1lIjoi7Jyg67mE7JSoIiwibGljZW5zZSI6ImJ1c2luZXNzIiwicGhvbmUiOiIiLCJpYXQiOjE3NDA1MzY0NzUsImV4cCI6NDg5NDEzNjQ3NX0.hr4D0bOA4K09Vhp12itiJgd-nVDQ3VZO8D7MVP5Ltw0";
public string testHttpServer = "http://106.247.236.204:8863";
public string facilityAPI = "/api/workConditionAnalysis/facilityCode";
public string workItemCodeAPI = "/api/workConditionAnalysis/workOrderAndItemCode";
public string workingConditionsAPI = "/api/workConditionAnalysis/analyze";
@@ -156,7 +155,7 @@ namespace CHN
this.startDate = startDate;
this.endDate = endDate;
var path = testHttpServer + facilityAPI;
var path = httpServer + facilityAPI;
var query = $"?startDate={startDate}&endDate={endDate}";
string url = path + query;
@@ -192,7 +191,7 @@ namespace CHN
}
IEnumerator GetWorkItemCode(string panelName, string facilityCode)
{
var path = testHttpServer + workItemCodeAPI;
var path = httpServer + workItemCodeAPI;
var query = $"?startDate={startDate}&endDate={endDate}&workcd={facilityCode}";
string url = path + query;
@@ -233,7 +232,7 @@ namespace CHN
WO = WO
};
var path = testHttpServer + workingConditionsAPI;
var path = httpServer + workingConditionsAPI;
var json = JsonUtility.ToJson(WorkConditionRequest);
@@ -270,7 +269,7 @@ namespace CHN
WO = WO
};
var path = testHttpServer + workingTimeAPI;
var path = httpServer + workingTimeAPI;
var json = JsonUtility.ToJson(WorkConditionRequest);

View File

@@ -852,7 +852,7 @@
"worknm": "X76 GORE CAP",
"workseq": "1",
"status": "1",
"statusnm": "가동",
"statusnm": "가동",
"itemcd": "24050078-GMA",
"itemdesc": "CAP ASM - TRANS FLUID FIL (W/VENT)",
"pjtcd": "X76",
@@ -1395,7 +1395,7 @@
"sttm": "0757",
"totm": "",
"goaltime": "147",
"ptotm": "2025-04-02 18:09:43",
"ptotm": "2025-04-02 19:33:50",
"psttm": "2025-04-02 07:57:28"
},
"isCheck": false