완료 시간 알람 디자인 작업
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@@ -12,6 +12,7 @@ namespace CHN
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{
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public UI_CompleteTimeAlarmInfo prefab_completeTimeAlarmInfo;
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public ScrollRect ScrollView_CompleteAlramHistory;
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public Button Button_Close;
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public Dictionary<string, UI_CompleteTimeAlarmInfo> completeInfoList = new();
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public List<UI_CompleteTimeAlarmInfo> notCheckAlramList = new();
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@@ -25,25 +26,12 @@ namespace CHN
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public override void AfterAwake()
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{
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prefab_completeTimeAlarmInfo = Resources.Load<UI_CompleteTimeAlarmInfo>("Prefabs/UI/PRF_UI_CompleteTimeAlramInfo");
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Button_Close.onClick.AddListener(Close);
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notCheckAlramList.Clear();
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completeInfoList.Clear();
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SetActive(false);
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}
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public void SetActive()
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{
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var isActive = rectTransform.gameObject.activeSelf;
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var active = isActive ? false : true;
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if (active)
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{
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Open();
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}
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else
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{
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Close();
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}
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}
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public void Open()
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{
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onOpen?.Invoke("완료 시간 알람");
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