설정창 UI 수정
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@@ -136,13 +136,13 @@ namespace CHN
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else
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{
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isSuccess = false;
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errorMessage = $"Server sent an error: {resp.StatusCode}-{resp.Message}";
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errorMessage = "Not connected";
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}
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break;
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default:
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isSuccess = false;
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errorMessage = $"Request state: {req.State}";
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errorMessage = "Not connected";
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break;
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}
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}
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@@ -36,6 +36,7 @@ namespace CHN
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{
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Destroy(item.Value.gameObject);
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}
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uiElements.Clear();
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machineKPIs.Clear();
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matchingMachines.Clear();
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@@ -63,7 +63,9 @@ namespace CHN
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public void ProtocolSuccessCheck(Protocol protocol)
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{
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Image_State.color = protocol.isSuccess ? Color.green : Color.red;
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var isActive = protocol.isSuccess;
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Image_State.gameObject.SetActive(isActive);
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ErrorMessage.text = protocol.errorMessage;
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}
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}
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