생산, 조립 진행 현황판 기능 개선

This commit is contained in:
정영민
2025-03-20 16:22:02 +09:00
parent 307381cb58
commit 54937fab79
5 changed files with 38 additions and 7 deletions

View File

@@ -31,15 +31,16 @@ public class Panel_AssemblyProduction : PanelBase
}
public void Open()
{
effect.gameObject.SetActive(true);
effect.ActivePanel(gameObject);
gameObject.SetActive(true);
gameObject.transform.SetAsLastSibling();
StopAllCoroutines();
StartCoroutine(ScaleUp());
}
public void Close()
{
effect.gameObject.SetActive(false);
effect.DeactivePanel(gameObject);
gameObject.SetActive(false);
gameObject.transform.localScale = Vector3.zero;
}