설비 대시 보드 UI 수정
This commit is contained in:
@@ -109,15 +109,17 @@ MonoBehaviour:
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m_lineSpacingMax: 0
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m_paragraphSpacing: 0
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m_charWidthMaxAdj: 0
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m_enableWordWrapping: 1
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m_TextWrappingMode: 1
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m_wordWrappingRatios: 0.4
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m_overflowMode: 0
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m_linkedTextComponent: {fileID: 0}
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parentLinkedComponent: {fileID: 0}
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m_enableKerning: 1
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m_ActiveFontFeatures: 6e72656b
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m_enableExtraPadding: 0
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checkPaddingRequired: 0
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m_isRichText: 1
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m_EmojiFallbackSupport: 1
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m_parseCtrlCharacters: 1
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m_isOrthographic: 1
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m_isCullingEnabled: 0
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@@ -594,7 +596,7 @@ MonoBehaviour:
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m_Elasticity: 0.1
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m_Inertia: 1
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m_DecelerationRate: 0.135
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m_ScrollSensitivity: 1
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m_ScrollSensitivity: 15
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m_Viewport: {fileID: 3336037648759467369}
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m_HorizontalScrollbar: {fileID: 0}
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m_VerticalScrollbar: {fileID: 0}
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@@ -1412,7 +1414,7 @@ MonoBehaviour:
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m_Elasticity: 0.1
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m_Inertia: 1
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m_DecelerationRate: 0.135
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m_ScrollSensitivity: 1
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m_ScrollSensitivity: 15
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m_Viewport: {fileID: 2588290889824960605}
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m_HorizontalScrollbar: {fileID: 0}
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m_VerticalScrollbar: {fileID: 0}
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@@ -1771,15 +1773,17 @@ MonoBehaviour:
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m_lineSpacingMax: 0
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m_paragraphSpacing: 0
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m_charWidthMaxAdj: 0
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m_enableWordWrapping: 1
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m_TextWrappingMode: 1
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m_wordWrappingRatios: 0.4
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m_overflowMode: 0
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m_linkedTextComponent: {fileID: 0}
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parentLinkedComponent: {fileID: 0}
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m_enableKerning: 1
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m_ActiveFontFeatures: 6e72656b
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m_enableExtraPadding: 0
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checkPaddingRequired: 0
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m_isRichText: 1
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m_EmojiFallbackSupport: 1
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m_parseCtrlCharacters: 1
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m_isOrthographic: 1
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m_isCullingEnabled: 0
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@@ -38,7 +38,7 @@ public class Panel_AssemblyProduction : PanelBase
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{
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onOpen?.Invoke();
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effect.gameObject.SetActive(true);
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effect.ActivePanel();
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gameObject.SetActive(true);
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gameObject.transform.SetAsLastSibling();
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@@ -49,7 +49,7 @@ public class Panel_AssemblyProduction : PanelBase
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}
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public void Close()
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{
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effect.gameObject.SetActive(false);
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effect.DeactivePanel();
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gameObject.SetActive(false);
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gameObject.transform.localScale = Vector3.zero;
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ResetStatusContentOrder();
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@@ -9,28 +9,37 @@ public class Panel_Effect : MonoBehaviour, ISingle
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private List<GameObject> activePanel = new();
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public void ActivePanel(GameObject panelObject)
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public void ActivePanel()
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{
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if (!activePanel.Contains(panelObject))
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{
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activePanel.Add(panelObject);
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activeCount++;
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}
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gameObject.SetActive(true);
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gameObject.transform.SetAsLastSibling();
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}
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public void DeactivePanel(GameObject panelObject)
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{
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if (activeCount > 0)
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{
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activePanel.Remove(panelObject);
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activeCount--;
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if (activeCount <= 0)
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public void DeactivePanel()
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{
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gameObject.SetActive(false);
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}
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}
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}
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//public void ActivePanel(GameObject panelObject)
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//{
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// if (!activePanel.Contains(panelObject))
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// {
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// activePanel.Add(panelObject);
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// activeCount++;
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// }
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// gameObject.SetActive(true);
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//}
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//public void DeactivePanel(GameObject panelObject)
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//{
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// if (activeCount > 0)
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// {
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// activePanel.Remove(panelObject);
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// activeCount--;
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// if (activeCount <= 0)
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// {
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// gameObject.SetActive(false);
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// }
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// }
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//}
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}
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@@ -39,7 +39,7 @@ public class Panel_InjectionProduction : PanelBase
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{
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onOpen?.Invoke();
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effect.gameObject.SetActive(true);
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effect.ActivePanel();
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gameObject.SetActive(true);
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gameObject.transform.SetAsLastSibling();
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@@ -50,7 +50,7 @@ public class Panel_InjectionProduction : PanelBase
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}
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public void Close()
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{
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effect.gameObject.SetActive(false);
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effect.DeactivePanel();
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gameObject.SetActive(false);
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gameObject.transform.localScale = Vector3.zero;
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ResetStatusContentOrder();
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@@ -78,7 +78,7 @@ namespace CHN
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}
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public void Open()
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{
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effect.transform.gameObject.SetActive(true);
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effect.ActivePanel();
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gameObject.SetActive(true);
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gameObject.transform.SetAsLastSibling();
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@@ -87,7 +87,7 @@ namespace CHN
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}
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public void Close()
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{
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effect.transform.gameObject.SetActive(false);
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effect.DeactivePanel();
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ui_Calendar.SetActive(false);
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gameObject.SetActive(false);
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gameObject.transform.localScale = Vector3.zero;
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@@ -34,7 +34,7 @@ public class Panel_WorkProgressStatus : PanelBase
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{
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onOpen?.Invoke();
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effect.gameObject.SetActive(true);
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effect.ActivePanel();
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gameObject.SetActive(true);
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gameObject.transform.SetAsLastSibling();
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@@ -43,7 +43,7 @@ public class Panel_WorkProgressStatus : PanelBase
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}
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public void Close()
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{
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effect.gameObject.SetActive(false);
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effect.DeactivePanel();
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gameObject.SetActive(false);
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gameObject.transform.localScale = Vector3.zero;
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}
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@@ -61,7 +61,7 @@ namespace CHN
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public void Open()
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{
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effect.ActivePanel(gameObject);
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effect.ActivePanel();
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gameObject.SetActive(true);
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gameObject.transform.SetAsLastSibling();
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@@ -70,7 +70,7 @@ namespace CHN
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}
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public void Close()
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{
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effect.DeactivePanel(gameObject);
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effect.DeactivePanel();
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ui_Calendar.Close();
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gameObject.SetActive(false);
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gameObject.transform.localScale = Vector3.zero;
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@@ -537,7 +537,7 @@
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"worknm": "Injector No.16",
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"workseq": "1",
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"status": "1",
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"statusnm": "자석공급기 수리",
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"statusnm": "가동중",
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"itemcd": "24298740",
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"itemdesc": "BAFFLE ASM-FRT DIFF CARR",
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"pjtcd": "GF9",
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@@ -957,7 +957,7 @@
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"worknm": "GF9 C/VB LINE",
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"workseq": "1",
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"status": "1",
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"statusnm": "비가동",
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"statusnm": "가동중",
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"itemcd": "24049859-GMA",
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"itemdesc": "COVER ASM-C/VLV BODY",
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"pjtcd": "GF9",
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@@ -1062,7 +1062,7 @@
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"worknm": "SGE W/O LINE",
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"workseq": "1",
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"status": "1",
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"statusnm": "비가동",
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"statusnm": "가동중",
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"itemcd": "12707589-GMA",
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"itemdesc": "OUTLET ASM – WATER",
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"pjtcd": "SGE",
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@@ -1097,7 +1097,7 @@
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"worknm": "CSS W/O LINE",
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"workseq": "1",
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"status": "1",
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"statusnm": "비가동",
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"statusnm": "가동중",
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"itemcd": "55513502",
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"itemdesc": "OUTLET ASM-WAT",
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"pjtcd": "CSS PRIME",
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@@ -1132,7 +1132,7 @@
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"worknm": "U/SONIC WELD-1",
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"workseq": "1",
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"status": "1",
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"statusnm": "비가동",
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"statusnm": "가동중",
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"itemcd": "24051088-KOR",
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"itemdesc": "SCOOP ASM-DRV LINK LUB",
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"pjtcd": "GF6",
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@@ -1167,7 +1167,7 @@
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"worknm": "U/SONIC WELD-2",
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"workseq": "1",
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"status": "1",
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"statusnm": "비가동",
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"statusnm": "가동중",
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"itemcd": "24298736",
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"itemdesc": "SCOOP ASM-DRV LINK LUB",
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"pjtcd": "GF9",
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@@ -1237,7 +1237,7 @@
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"worknm": "INLET TUBE LINE",
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"workseq": "1",
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"status": "1",
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"statusnm": "비가동",
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"statusnm": "가동중",
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"itemcd": "WP131-GE000",
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"itemdesc": "INLET-TUBE ASSY W/P",
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"pjtcd": "GME T4",
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