설비 클릭 기능 및 천일 건물 모델링 수정

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정영민
2025-03-28 08:40:40 +09:00
parent 0c793f84bb
commit 10dc820cd3
23 changed files with 2889 additions and 3683 deletions

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View File

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View File

@@ -1,12 +1,15 @@
using UnityEngine;
using WI;
using System;
using System.Collections.Generic;
using System.Linq;
namespace CHN
{
public class CHNRaycaster : MonoBehaviour, ISingle
{
OrbitalController controller;
public List<Machine> machines = new List<Machine>();
RaycastHit[] hitInfo = new RaycastHit[16];
Canvas_Popup popupCanvas;
@@ -28,6 +31,11 @@ namespace CHN
popupCanvas = FindSingle<Canvas_Popup>();
topCanvas = FindSingle<Canvas_Top>();
}
public override void AfterStart()
{
var building = FindSingle<Building>();
machines = building.floors.SelectMany(f => f.machines).ToList();
}
private void Update()
{
@@ -103,10 +111,22 @@ namespace CHN
if (leftClick)
{
onLeftClickMachine?.Invoke(machine);
ActivateMachinesHighlight(machine);
}
}
}
}
private void ActivateMachinesHighlight(Machine currentMachine)
{
foreach (var machine in machines)
{
machine.ResetTranslucent();
machine.StopFlash();
}
currentMachine.DeactivateTranslucent();
currentMachine.StartOneFlash();
}
private void RaycastOnClickProductionStatusBoard()
{
bool leftClick = Input.GetMouseButtonDown(0);

View File

@@ -23,6 +23,7 @@ namespace CHN
public Material translucentMat;
Material hoverRedMat;
public int flashCount;
public override void AfterAwake()
{
@@ -61,6 +62,10 @@ namespace CHN
}
}
public void StartOneFlash()
{
StartCoroutine(OneFlash());
}
public void StartFlash()
{
StartCoroutine(Flash());
@@ -68,6 +73,7 @@ namespace CHN
public void StopFlash()
{
flashCount = 0;
StopAllCoroutines();
foreach (var m in HoverMaterials)
{
@@ -84,6 +90,14 @@ namespace CHN
}
AddHoverMaterials();
}
public void ResetTranslucent()
{
foreach (Renderer renderer in renderers)
{
Material[] originMat = originMaterials[renderer];
renderer.sharedMaterials = originMat;
}
}
public int GetMachineFloorIndex()
{
@@ -143,5 +157,37 @@ namespace CHN
}
}
}
IEnumerator OneFlash()
{
float alpha = 0f;
float coeff = 0.05f;
if (flashCount == 0)
{
while (alpha < 0.5f)
{
yield return new WaitForSeconds(0.05f);
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{
m.color = new Color(m.color.r, m.color.g, m.color.b, alpha);
}
alpha += coeff;
}
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{
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{
m.color = new Color(m.color.r, m.color.g, m.color.b, alpha);
}
alpha -= coeff;
}
flashCount = 1;
}
}
}
}

8
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