[정영민] 층 조절 기능 추가 및 아이콘 오류 수정

26.03.18
- 층 자동 조절 기능 및 수동 조절 기능 추가
- 설비명 아이콘 안 보이는 오류 수정
- 카메라 2D/3D 위치 조정
This commit is contained in:
정영민
2026-03-20 12:47:10 +09:00
parent a616d03af6
commit 81ba9de085
20 changed files with 201343 additions and 21144 deletions

View File

@@ -122,9 +122,9 @@ namespace AZTECHWB
perspectiveState.pivotRotation = originRotation;
orthoState.elevation = 90f;
orthoState.distance = originValue.y;
orthoState.azimuth = 0f;
orthoState.pivotPosition = Vector3.zero;
orthoState.distance = 55f;
orthoState.azimuth = 180f;
orthoState.pivotPosition = new Vector3(-37.5f, cameraPivot.transform.position.y, 32f);
orthoState.pivotRotation = originRotation;
SetViewMode(ViewMode.PerspectiveView);
}
@@ -164,7 +164,10 @@ namespace AZTECHWB
if (boundery == null)
return true;
return boundery.bounds.Contains(camera.transform.position);
var checkingBounds = boundery.bounds;
checkingBounds.size = checkingBounds.size + new Vector3(10,10,10);
return checkingBounds.Contains(camera.transform.position);
}
private void Move()
@@ -303,10 +306,10 @@ namespace AZTECHWB
break;
case ViewMode.TopView:
orthoState.elevation = 90f; // 90 or <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
orthoState.distance = 60f;
orthoState.azimuth = 0f;
orthoState.pivotPosition = Vector3.zero;
orthoState.elevation = 90f;
orthoState.distance = 55f;
orthoState.azimuth = 180f;
orthoState.pivotPosition = new Vector3(-37.5f, cameraPivot.transform.position.y, 32f);
break;
}
}