17 lines
271 B
C#
17 lines
271 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Noah;
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public class UI_Scene : UI_Base
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{
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public override bool Init()
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{
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if (base.Init() == false)
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return false;
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Managers.UI.SetCanvas(gameObject, false);
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return true;
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}
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}
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