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AW_2025/Assets/Scripts/Scene/DevScene.cs
2025-02-24 15:18:12 +09:00

20 lines
339 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using TMPro;
using UnityEditor;
using UnityEngine;
public class DevScene : BaseScene
{
protected override bool Init()
{
if (base.Init())
return false;
SceneType = Define.Scene.Dev;
return true;
}
}