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AW_2025/Assets/Scripts/SJM/Hand_Position.cs
2025-02-24 15:18:12 +09:00

13 lines
313 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hand_Position : MonoBehaviour
{
void Update()
{
GetComponent<Transform>().position = new Vector3(transform.position.x - (float)0.033, transform.position.y + (float)1.3176, transform.position.z);
}
}